M

VertexBuffer

Name Return Type Description Inherited From
M Dispose() None Releases all resources used by the VertexBuffer
M Equals None (Inherited from Object .) Object .
M GetHashCode None (Inherited from Object .) Object .
M GetMappedHandle() IntPtr Gets a handle to the buffer's memory that has been mapped. Writing data to the buffer using the handle is an alternative to using stream objects.
M GetType None (Inherited from Object .) Object .
M GetVertexStreamPosition() VertexStreamPosition Gets a stream that can be used to write vertices of type VertexPosition into the buffer.
M GetVertexStreamPositionColored() VertexStreamPositionColored Gets a stream that can be used to write vertices of type VertexPositionColored into the buffer.
M GetVertexStreamPositionNormal() VertexStreamPositionNormal Gets a stream that can be used to write vertices of type VertexPositionNormal into the buffer.
M GetVertexStreamPositionNormalColored() VertexStreamPositionNormalColored Gets a stream that can be used to write vertices of type VertexPositionNormalColored into the buffer.
M IsValid() bool Tests whether the buffer is valid for rendering.
M Map(Int32) None Maps a portion of the buffer into memory, so that vertex data can be written into it. (see VertexStream ).
M ToString None (Inherited from Object .) Object .
M Unmap() None Unmaps the buffer, so that it can be used for rendering.
Name Return Type Description Inherited From
P IsValidObject bool Specifies whether the .NET object represents a valid Revit entity.