FormatOptions.CanHaveSymbol
Description:
Checks whether a symbol can be specified to display a given unit.
Checks whether a symbol can be specified to display a given unit.
Overloads (2):
CanHaveSymbol(ForgeTypeId)
public static bool CanHaveSymbol(
ForgeTypeId unitTypeId
)
-
unitTypeIdIdentifier of the unit.
Return Value
bool
True if a symbol can be specified, false otherwise.
-
unitTypeId is not a unit identifier. See UnitUtils.IsUnit(ForgeTypeId) and UnitUtils.GetUnitTypeId(DisplayUnitType).
-
A non-optional argument was NULL