M

Asset

Name Return Type Description Inherited From
M AddConnectedAsset(String) None Adds a new connected asset attached to this asset property, if it allows it. (Inherited from AssetProperty .) AssetProperty
M AddCopyAsConnectedAsset(Asset) None Makes a copy of the asset and connects it to this property. (Inherited from AssetProperty .) AssetProperty
M Dispose() None (Inherited from AssetProperty .) AssetProperty
M Equals None (Inherited from Object .) Object .
M FindByName(String) AssetProperty Gets the property with the given name. (Inherited from AssetProperties .) AssetProperties
M Get(Int32) AssetProperty Gets the property at the given index. (Inherited from AssetProperties .) AssetProperties
M GetAllConnectedProperties() IList<AssetProperty> Gets the list of the connected properties. Connected properties are the detachable properties of an AssetProperty. e.g. diffuse property can have texture as its connected property. It can also detach texture on runtime. (Inherited from AssetProperty .) AssetProperty
M GetConnectedProperty(Int32) AssetProperty Gets one connected property with specified index. (Inherited from AssetProperty .) AssetProperty
M GetHashCode None (Inherited from Object .) Object .
M GetSingleConnectedAsset() nullNothingnullptr Gets the single connected asset attached to this asset property, if it exists. (Inherited from AssetProperty .) AssetProperty
M GetType None (Inherited from Object .) Object .
M IsEditable() bool Check if property can be edited. (Inherited from AssetProperty .) AssetProperty
M IsValidIndex(Int32) bool Returns true if the provided index is valid. (Inherited from AssetProperties .) AssetProperties
M IsValidSchemaIdentifier(String) bool Check that schema name is valid (Inherited from AssetProperty .) AssetProperty
M RemoveConnectedAsset() None Removes the connected asset attached to this asset property if any. (Inherited from AssetProperty .) AssetProperty
M ToString None (Inherited from Object .) Object .
Name Return Type Description Inherited From
P AssetType AssetType The type of RenderingAsset
P IsReadOnly bool Identifies if the object is read-only or modifiable. If true, the object may not be modified. If false, the object's contents may be modified. (Inherited from AssetProperty .) AssetProperty
P IsValidObject bool Specifies whether the .NET object represents a valid Revit entity. (Inherited from AssetProperty .) AssetProperty
P Item AssetProperty (Inherited from AssetProperties .) AssetProperties
P LibraryName string Library name
P Name string Get the name of the AssetProperty (Inherited from AssetProperty .) AssetProperty
P NumberOfConnectedProperties int The number of currently connected properties. (Inherited from AssetProperty .) AssetProperty
P Size int The number of the AssetProperty(s) in the object. (Inherited from AssetProperties .) AssetProperties
P Title string Asset title
P Type AssetPropertyType Returns the type of the AssetProperty (Inherited from AssetProperty .) AssetProperty