BalusterPlacement
| Name | Return Type | Description | Inherited From |
|---|---|---|---|
| Dispose() | None | Releases all resources used by the BalusterPlacement | |
| Equals | None | (Inherited from Object .) | Object . |
| GetHashCode | None | (Inherited from Object .) | Object . |
| GetType | None | (Inherited from Object .) | Object . |
| ToString | None | (Inherited from Object .) | Object . |
| Name | Return Type | Description | Inherited From |
|---|---|---|---|
| BalusterPattern | BalusterPattern | Accesses the object containing properties related to the baluster pattern. | |
| BalusterPerTreadFamilyId | ElementId | The id of baluster per tread family. | |
| BalusterPerTreadNumber | int | The number of balusters per tread. | |
| IsValidObject | bool | Specifies whether the .NET object represents a valid Revit entity. | |
| PostPattern | PostPattern | Accesses the object containing properties related to the post pattern. | |
| UseBalusterPerTreadOnStairs | bool | If true, one or more balusters will be included on each tread of an associated stair. If false, this is not guaranteed to happen. |