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M
Dispose()
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None
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(Inherited from RenderNode .)
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RenderNode
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M
Equals
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None
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Determines whether the specified Object is equal to the current Object . (Inherited from Object .)
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Object .
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M
GetHashCode
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None
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Serves as a hash function for a particular type. (Inherited from Object .)
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Object .
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M
GetSymbolGeometryId()
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SymbolGeometryId
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Gets the SymbolGeometryId associated with the node.
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|
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M
GetSymbolId()
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ElementId
|
Obsolete. The Id of the symbol associated with the node.
This property is deprecated in Revit 2023 and may be removed in a future version of Revit.
For an InstanceNode please use the GetSymbolGeometryId().SymbolId. For a LinkNode please use SymbolId property.
In Revit 2023 we introduced instance nodes that point to a part of the symbol's geometry. For comparing if two such nodes point to the same geometry, the SymbolId isn't enough.
SymbolGeometryId can be used to identify a piece of geometry managed by a symbol element. (Inherited from GroupNode .)
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GroupNode
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M
GetTransform()
|
Transform
|
A transformation matrix associated with the node. (Inherited from GroupNode .)
|
GroupNode
|
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M
GetType
|
None
|
Gets the Type of the current instance. (Inherited from Object .)
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Object .
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M
ToString
|
None
|
Returns a string that represents the current object. (Inherited from Object .)
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Object .
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