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Changes 4
M

BalusterPlacement

Name Return Type Description Inherited From
M Dispose() None Releases all resources used by the BalusterPlacement
M Equals None Determines whether the specified Object is equal to the current Object . (Inherited from Object .) Object .
M GetHashCode None Serves as a hash function for a particular type. (Inherited from Object .) Object .
M GetType None Gets the Type of the current instance. (Inherited from Object .) Object .
M ToString None Returns a string that represents the current object. (Inherited from Object .) Object .
Name Return Type Description Inherited From
P BalusterPattern BalusterPattern Accesses the object containing properties related to the baluster pattern.
P BalusterPerTreadFamilyId ElementId The id of baluster per tread family.
P BalusterPerTreadNumber int The number of balusters per tread.
P IsValidObject bool Specifies whether the .NET object represents a valid Revit entity.
P PostPattern PostPattern Accesses the object containing properties related to the post pattern.
P UseBalusterPerTreadOnStairs bool If true, one or more balusters will be included on each tread of an associated stair. If false, this is not guaranteed to happen.