Face.Triangulate
Description:
Returns a triangular mesh approximation to the face.
Returns a triangular mesh approximation to the face.
Remarks:
Tolerance of approximation is defined internally by Revit to be adequate for display purposes.
Tolerance of approximation is defined internally by Revit to be adequate for display purposes.
Overloads (2):
public Mesh Triangulate()
Mesh
Mesh
private void TriangulateFace(Face face)
{
// Get mesh
Mesh mesh = face.Triangulate();
for (int i = 0; i < mesh.NumTriangles; i++)
{
MeshTriangle triangle = mesh.get_Triangle(i);
XYZ vertex1 = triangle.get_Vertex(0);
XYZ vertex2 = triangle.get_Vertex(1);
XYZ vertex3 = triangle.get_Vertex(2);
}
}