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GeometryCreationUtilities Methods

Name Return Type Description
M CreateBlendGeometry(CurveLoop, CurveLoop, ICollection<VertexPair>) Solid Creates a solid by blending two closed curve loops lying in non-coincident planes.
M CreateBlendGeometry(CurveLoop, CurveLoop, ICollection<VertexPair>, SolidOptions) Solid Creates a solid by blending two closed curve loops lying in non-coincident planes.
M CreateExtrusionGeometry(IList<CurveLoop>, XYZ, Double) Solid Creates a solid by linearly extruding one or more closed coplanar curve loops.
M CreateExtrusionGeometry(IList<CurveLoop>, XYZ, Double, SolidOptions) Solid Creates a solid by linearly extruding one or more closed coplanar curve loops.
M CreateFixedReferenceSweptGeometry(CurveLoop, Int32, Double, IList<CurveLoop>, XYZ) Solid Creates a solid by sweeping one or more closed coplanar curve loops along a path while keeping the profile plane oriented so that a line in the plane that is initially perpendicular to a given fixed direction remains perpendicular as the profile is swept along the path.
M CreateFixedReferenceSweptGeometry(CurveLoop, Int32, Double, IList<CurveLoop>, XYZ, SolidOptions) Solid Creates a solid by sweeping one or more closed coplanar curve loops along a path while keeping the profile plane oriented so that a line in the plane that is initially perpendicular to a given fixed direction remains perpendicular as the profile is swept along the path.
M CreateLoftGeometry(IList<CurveLoop>, SolidOptions) Solid Creates a solid or open shell geometry by lofting between a sequence of curve loops.
M CreateRevolvedGeometry(Frame, IList<CurveLoop>, Double, Double) Solid Creates a solid of revolution by revolving a set of closed curve loops around an axis by a specified angle.
M CreateRevolvedGeometry(Frame, IList<CurveLoop>, Double, Double, SolidOptions) Solid Creates a solid of revolution by revolving a set of closed curve loops around an axis by a specified angle.
M CreateSweptBlendGeometry(Curve, IList<Double>, IList<CurveLoop>, IList<ICollection<VertexPair>>) Solid Creates a solid by simultaneously sweeping and blending two or more closed planar curve loops along a single curve.
M CreateSweptBlendGeometry(Curve, IList<Double>, IList<CurveLoop>, IList<ICollection<VertexPair>>, SolidOptions) Solid Creates a solid by simultaneously sweeping and blending two or more closed planar curve loops along a single curve.
M CreateSweptGeometry(CurveLoop, Int32, Double, IList<CurveLoop>) Solid Creates a solid by sweeping one or more closed coplanar curve loops along a path.
M CreateSweptGeometry(CurveLoop, Int32, Double, IList<CurveLoop>, SolidOptions) Solid Creates a solid by sweeping one or more closed coplanar curve loops along a path.