2027 Class
Changes 0
C

IndexTriangle

Description:
A triangle primitive consisting of three indices.
Remarks:
Indices of a triangle's vertices can be listed in either the clockwise or counterclockwise winding order, according to the triangle's orientation in space. A DirectContext3D triangle faces the viewer if its vertices are in counterclockwise order from the viewer's point of view.
Inheritance Hierarchy:
System.Object
  Autodesk.Revit.DB.DirectContext3D.IndexPrimitive
    Autodesk.Revit.DB.DirectContext3D.IndexTriangle
public class IndexTriangle : IndexPrimitive
Name Return Type Description Inherited From
C IndexTriangle(Int32, Int32, Int32) None Constructs the triangle primitive.
Name Return Type Description Inherited From
M Dispose() None (Inherited from IndexPrimitive ) IndexPrimitive
M Equals None Determines whether the specified object is equal to the current object. (Inherited from Object ) Object
M GetHashCode None Serves as the default hash function. (Inherited from Object ) Object
M GetSizeInShortInts() Int32 Gets the amount of storage that the primitive takes up in a buffer, measured in short integers.
M GetType None Gets the Type of the current instance. (Inherited from Object ) Object
M ToString None Returns a string that represents the current object. (Inherited from Object ) Object
Name Return Type Description Inherited From
P Index0 int The index of the triangle's first vertex.
P Index1 int The index of the triangle's second vertex.
P Index2 int The index of the triangle's third vertex.
P IsValidObject Boolean Specifies whether the .NET object represents a valid Revit entity. (Inherited from IndexPrimitive ) IndexPrimitive