|
M
Dispose()
|
None
|
|
|
|
M
Equals
|
None
|
Determines whether the specified object is equal to the current object. (Inherited from Object )
|
Object
|
|
M
GetHashCode
|
None
|
Serves as the default hash function. (Inherited from Object )
|
Object
|
|
M
GetMappedHandle()
|
IntPtr
|
Gets a handle to the buffer's memory that has been mapped. Writing data to the buffer using the handle is an alternative to using stream objects.
|
|
|
M
GetType
|
None
|
Gets the Type of the current instance. (Inherited from Object )
|
Object
|
|
M
GetVertexStreamPosition()
|
VertexStreamPosition
|
Gets a stream that can be used to write vertices of type VertexPosition into the buffer.
|
|
|
M
GetVertexStreamPositionColored()
|
VertexStreamPositionColored
|
Gets a stream that can be used to write vertices of type VertexPositionColored into the buffer.
|
|
|
M
GetVertexStreamPositionNormal()
|
VertexStreamPositionNormal
|
Gets a stream that can be used to write vertices of type VertexPositionNormal into the buffer.
|
|
|
M
GetVertexStreamPositionNormalColored()
|
VertexStreamPositionNormalColored
|
Gets a stream that can be used to write vertices of type VertexPositionNormalColored into the buffer.
|
|
|
M
IsValid()
|
Boolean
|
Tests whether the buffer is valid for rendering.
|
|
|
M
Map(Int32)
|
None
|
Maps a portion of the buffer into memory, so that vertex data can be written into it.
(see VertexStream ).
|
|
|
M
ToString
|
None
|
Returns a string that represents the current object. (Inherited from Object )
|
Object
|
|
M
Unmap()
|
None
|
Unmaps the buffer, so that it can be used for rendering.
|
|