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GetTileFamilyInstance

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Click a version below to see what changed in that release vs your current frame (2020).
Identical to 2020: 2021, 2022, 2023, 2024
2020 current
DividedSurface.GetTileFamilyInstance(GridNode, Int32)
gridNode GridNode
tileIndex Int32
→ returns FamilyInstancenullNothingnullptr A FamilyInstance object. Returns null Nothing nullptr a null reference ( Nothing in Visual Basic) if the ObjectType property is not a FamilySymbol. Returns null Nothing nullptr a null reference ( Nothing in Visual Basic) if the grid node is not a "seed node", or if the tile is omitted due to boundary conditions.
DividedSurface.GetTileFamilyInstance(GridNode, Int32)
gridNode GridNode
tileIndex Int32
→ returns FamilyInstancenullNothingnullptr A FamilyInstance object. Returns null Nothing nullptr a null reference ( Nothing in Visual Basic) if the ObjectType property is not a FamilySymbol. Returns null Nothing nullptr a null reference ( Nothing in Visual Basic) if the grid node is not a "seed node", or if the tile is omitted due to boundary conditions.
DividedSurface.GetTileFamilyInstance(GridNode, Int32)
gridNode GridNode
tileIndex Int32
→ returns FamilyInstancenullNothingnullptr A FamilyInstance object. Returns null Nothing nullptr a null reference ( Nothing in Visual Basic) if the ObjectType property is not a FamilySymbol. Returns null Nothing nullptr a null reference ( Nothing in Visual Basic) if the grid node is not a "seed node", or if the tile is omitted due to boundary conditions.
DividedSurface.GetTileFamilyInstance(GridNode, Int32)
gridNode GridNode
tileIndex Int32
→ returns FamilyInstancenullNothingnullptr A FamilyInstance object. Returns null Nothing nullptr a null reference ( Nothing in Visual Basic) if the ObjectType property is not a FamilySymbol. Returns null Nothing nullptr a null reference ( Nothing in Visual Basic) if the grid node is not a "seed node", or if the tile is omitted due to boundary conditions.