Changes in 2020 vs 2027 3 changed
Flip API Versions →Changed members
ReferenceIntersector.FindNearest(XYZ, XYZ)
| origin | XYZ | The origin of the ray. |
| direction | XYZ | The direction of the ray. |
| → returns | nullNothingnullptr→ReferenceWithContext | The intersected reference nearest to the ray origin, if none is found |
ReferenceIntersector.GetFilter()
| → returns | nullNothingnullptr→ElementFilter | The ElementFilter, or if no filter is set. |
ReferenceIntersector.GetTargetElementIds()
| → returns | ICollection | The target ElementIds. |