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P
Direction
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UV
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A vector specifying the direction of the constraint. The direction is fixed,
and the shape is always constructed so that the segment
direction has a positive dot product with this vector.
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P
IsValidObject
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Boolean
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Specifies whether the .NET object represents a valid Revit entity. (Inherited from RebarShapeConstraint )
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RebarShapeConstraint
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P
TripleProductSign
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int
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Sign of the z-coordinate of the cross
product of the Direction property with the segment vector.
TripleProductSign is 1 if the segment direction is to be on the left of
the constraint direction,
or -1 if the segment direction is to be on the right.
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