EdgeArrayArray
Description:
An array of edge arrays.
An array of edge arrays.
public class EdgeArrayArray : APIObject,
IEnumerable
public void GetEdgeArrayArray(Autodesk.Revit.ApplicationServices.Application app, Autodesk.Revit.DB.Element element)
{
// Get geometry element of the selected element
Options geoOptions = app.Create.NewGeometryOptions();
Autodesk.Revit.DB.GeometryElement geoElement = element.get_Geometry(geoOptions);
// Get geometry object
foreach (GeometryObject o in geoElement)
{
Solid solid = o as Solid;
if (null != solid)
{
foreach (Face face in solid.Faces)
{
if (face != null)
{
EdgeArrayArray edgeArrays = face.EdgeLoops;
foreach (EdgeArray edges in edgeArrays)
{
foreach (Edge edge in edges)
{
// Get one test point
XYZ testPoint = edge.Evaluate(0.5);
string edgeInfo = string.Format("Point on edge: ({0},{1},{2})", testPoint.X, testPoint.Y, testPoint.Z);
TaskDialog.Show("Revit",edgeInfo);
}
}
}
}
}
}
}
| Name | Return Type | Description | Inherited From |
|---|---|---|---|
| EdgeArrayArray() | None | Initializes a new instance of the class |
| Name | Return Type | Description | Inherited From |
|---|---|---|---|
| Append(EdgeArray) | None | Add the edge array to the end of the array. | |
| Clear() | None | Removes every edge array from the array, rendering it empty. | |
| ForwardIterator() | EdgeArrayArrayIterator | Retrieve a forward moving iterator to the array. | |
| GetEnumerator() | IEnumerator | Retrieve a forward moving iterator to the array. | |
| Insert(EdgeArray, Int32) | None | Insert the specified edge array into the array. | |
| ReverseIterator() | EdgeArrayArrayIterator | Retrieve a backward moving iterator to the array. | |
| Dispose() | None | Causes the object to release immediately any resources it may be utilizing. | APIObject |
| Name | Return Type | Description | Inherited From |
|---|---|---|---|
| IsEmpty | bool | Test to see if the array is empty. | |
| Item | EdgeArray | Gets or sets an edge array at a specified index within the array. | |
| Size | int | Returns the number of edge arrays that are in the array. | |
| IsReadOnly | bool | Identifies if the object is read-only or modifiable. | APIObject |