2022 Class
Changes 0
C

IndexBuffer

Description:
A buffer that stores vertex indices for rendering.
Inheritance Hierarchy:
System.Object
  Autodesk.Revit.DB.DirectContext3D.IndexBuffer
public class IndexBuffer : IDisposable
Name Return Type Description
C IndexBuffer(Int32) None Constructs the index buffer with the given capacity, measured in short integers.
Name Return Type Description
M Dispose() None Releases all resources used by the
M GetIndexStreamLine() IndexStreamLine Gets a stream that can be used to write segment primitives into the buffer.
M GetIndexStreamPoint() IndexStreamPoint Gets a stream that can be used to write primitives into the buffer.
M GetIndexStreamTriangle() IndexStreamTriangle Gets a stream that can be used to write primitives into the buffer.
M GetMappedHandle() IntPtr Gets a handle to the buffer's memory that has been mapped. Writing data to the buffer using the handle is an alternative to using stream objects.
M IsValid() bool Tests whether the buffer is valid for rendering.
M Map(Int32) None Maps a portion of the index buffer into memory, so that indices can be written into it. see .
M Unmap() None Unmaps the buffer so that it can be used for rendering.
Name Return Type Description
P IsValidObject bool Specifies whether the .NET object represents a valid Revit entity.