C

Family

Description:
An element that represents a custom family (not a system family) in Autodesk Revit.
Remarks:
Custom families within the Revit API represented by three objects - Family, FamilySymbol and FamilyInstance. Each object plays a significant part in the structure of families. The Family element represents the entire family that consists of a collection of types, such as an 'I Beam'. You can think of that object as representing the entire family file. The Family object contains a number of FamilySymbol elements. The FamilySymbol object represents a specific set of family settings within that Family and represents what is known in the Revit user interface as a Type, such as 'W14x32'. The FamilyInstance object represents an actual instance of that type placed the Autodesk Revit project. For example the FamilyInstance would be a single instance of a W14x32 column within the project.
Inheritance Hierarchy:
System.Object
  Autodesk.Revit.DB.Element
    Autodesk.Revit.DB.Family
public class Family : Element
public void GetInfoForSymbols(Family family)
{
    StringBuilder message = new StringBuilder("Selected element's family name is : " + family.Name);
    ISet<ElementId> familySymbolIds = family.GetFamilySymbolIds();

    if (familySymbolIds.Count == 0)
    {
        message.AppendLine("Contains no family symbols.");
    }
    else
    {
        message.AppendLine("The family symbols contained in this family are : ");

        // Get family symbols which is contained in this family
        foreach (ElementId id in familySymbolIds)
        {
            FamilySymbol familySymbol = family.Document.GetElement(id) as FamilySymbol;
            // Get family symbol name
            message.AppendLine("\nName: " + familySymbol.Name);
            foreach (ElementId materialId in familySymbol.GetMaterialIds(false))
            {
                Material material = familySymbol.Document.GetElement(materialId) as Material;
                message.AppendLine("\nMaterial : " + material.Name);
            }
        }
    }

    TaskDialog.Show("Revit",message.ToString());
}
Name Return Type Description Inherited From
M CanHaveStructuralSection() bool Identifies if this Family can have a structural section.
M CanLoadFamilies(Document) bool Checks whether the document is in a state that allows the loading of families.
M ExtractPartAtom(String) None Writes a PartAtom XML from the contents of a family object.
M GetFamilySymbolIds() ISet<ElementId> Gets the ids of the FamilySymbols owned by this Family.
M GetFamilyTypeParameterValues(ElementId) ElementType Returns all applicable values for a FamilyType parameter of this family.
M HasLargeSketches() bool Checks whether the family contains sketches with a large number of elements.
M IsAppropriateCategoryId(ElementId) bool Identifies if the input category id can be assigned as the new category for this family.
M ArePhasesModifiable() bool Returns true if the properties CreatedPhaseId and DemolishedPhaseId can be modified for this Element. Element
M CanBeHidden(View) bool Indicates if the element can be hidden in the view. Element
M CanBeLocked() bool Identifies if the element can be locked. Element
M CanDeleteSubelement(Subelement) bool Checks if given subelement can be removed from the element. Element
M CanHaveAnalyticalModel() bool Indicates whether the Element can have an Analytical Model. Element
M CanHaveTypeAssigned() bool Identifies if the element can have a type assigned. Element
M CanHaveTypeAssigned(Document, ICollection<ElementId>) bool Checks if all elements in the set can have a type assigned. Element
M ChangeTypeId(Document, ICollection<ElementId>, ElementId) IDictionary Changes the type of all elements in the given set. Element
M ChangeTypeId(ElementId) ElementId Changes the type of the element. Element
M DeleteEntity(Schema) bool Deletes the existing entity created by %schema% in the element Element
M DeleteSubelement(Subelement) bool Removes a subelement from the element. Element
M DeleteSubelements(IList<Subelement>) bool Removes the subelements from the element. Element
M Dispose() None Releases all resources used by the Element
M GetAnalyticalModelId() Element Id. Retrieves the Element Id of the Analytical Model Element for this Element. Element
M GetAnalyticalModel() Writeable Analytical Model. Retrieves writeable Analytical Model for Element. Element
M GetChangeTypeAny() ChangeType Returns ChangeType associated with any change in an element. Element
M GetChangeTypeElementAddition() ChangeType Returns ChangeType associated with element addition Element
M GetChangeTypeElementDeletion() ChangeType Returns ChangeType associated with element deletion. Element
M GetChangeTypeGeometry() ChangeType Returns ChangeType associated with a change in the geometry of an element Element
M GetChangeTypeParameter(ElementId) ChangeType Returns ChangeType associated with a change in a parameter's value Element
M GetChangeTypeParameter(Parameter) ChangeType Returns ChangeType associated with a change in a parameter's value Element
M GetDependentElements(ElementFilter) IList<ElementId> Get all elements that, from a logical point of view, are the children of this Element. Element
M GetEntity(Schema) The returned Entity. Returns the existing entity corresponding to the Schema if it has been saved in the Element, or an invalid entity otherwise. Element
M GetEntitySchemaGuids() IList<Guid> Returns the Schema guids of any Entities stored in this element. Element
M GetExternalFileReference() ExternalFileReference Gets information pertaining to the external file referenced by the element. Element
M GetExternalResourceReference(ExternalResourceType) ExternalResourceReference Gets the ExternalResourceReference associated with a specified external resource type. Element
M GetExternalResourceReferences() IDictionary Gets the full map of the external resource references referenced by the element. Element
M GetGeneratingElementIds(GeometryObject) ICollection<ElementId> Returns the ids of the element(s) that generated the input geometry object. Element
M GetGeometryObjectFromReference(Reference) GeometryObject Retrieve one geometric primitive contained in the element given a reference. Element
M GetMaterialArea(ElementId, Boolean) double Gets the area of the material with the given id. Element
M GetMaterialIds(Boolean) ICollection<ElementId> Gets the element ids of all materials present in the element. Element
M GetMaterialVolume(ElementId) double Gets the volume of the material with the given id. Element
M GetMonitoredLinkElementIds() IList<ElementId> Provides the link instance IDs when the element is monitoring. Element
M GetMonitoredLocalElementIds() IList<ElementId> Provides the local element IDs when the element is monitoring. Element
M GetOrderedParameters() IList<Parameter> Gets the parameters associated to the element in order. Element
M GetParameterFormatOptions(ElementId) FormatOptions Returns a FormatOptions override for the element Parameter, or a default FormatOptions if no override exists. Element
M GetParameter(ForgeTypeId) Parameter Retrieves a parameter from the element given identifier. Element
M GetParameters(String) IList<Parameter> Retrieves the parameters from the element via the given name. Element
M GetPhaseStatus(ElementId) ElementOnPhaseStatus Gets the status of a given element in the input phase Element
M GetSubelements() IList<Subelement> Returns the collection of element subelements. Element
M GetTypeId() ElementId Returns the identifier of this element's type. Element
M GetValidTypes() ICollection<ElementId> Obtains a set of types that are valid for this element. Element
M GetValidTypes(Document, ICollection<ElementId>) ICollection<ElementId> Obtains a set of types that are valid for all given elements. Element
M HasPhases() bool Returns true if this Element has the properties CreatedPhaseId and DemolishedPhaseId. Element
M IsCreatedPhaseOrderValid(ElementId) bool Returns true if createdPhaseId and demolishedPhaseId are in order. Element
M IsDemolishedPhaseOrderValid(ElementId) bool Returns true if createdPhaseId and demolishedPhaseId are in order. Element
M IsExternalFileReference() bool Determines whether this Element represents an external file. Element
M IsHidden(View) bool Identifies if the element has been permanently hidden in the view. Element
M IsMonitoringLinkElement() bool Indicate whether an element is monitoring any elements in any linked models. Element
M IsMonitoringLocalElement() bool Indicate whether an element is monitoring other local elements. Element
M IsPhaseCreatedValid(ElementId) bool Returns true if createdPhaseId is an allowed value for the property CreatedPhaseId in this Element. Element
M IsPhaseDemolishedValid(ElementId) bool Returns true if demolishedPhaseId is an allowed value for the property DemolishedPhaseId in this Element. Element
M IsValidType(Document, ICollection<ElementId>, ElementId) bool Checks if given type is valid for the set of elements. Element
M IsValidType(ElementId) bool Checks if given type is valid for this element. Element
M LookupParameter(String) nullNothingnullptr Attempts to find a parameter on the element which has the given name. Element
M RefersToExternalResourceReference(ExternalResourceType) bool Determines whether this Element uses external resources associated with a specified external resource type. Element
M RefersToExternalResourceReferences() bool Determines whether this Element uses external resources. Element
M SetEntity(Entity) None Stores the entity in the element. If an Entity described by the same Schema already exists, it is overwritten. Element
Name Return Type Description Inherited From
P CurtainPanelHorizontalSpacing double For Curtain Panel families, the horizontal spacing of the driving mesh.
P CurtainPanelTilePattern TilePatternsBuiltIn For Curtain Panel families, the choice of tile pattern.
P CurtainPanelVerticalSpacing double For Curtain Panel families, the vertical spacing of the driving mesh.
P FamilyCategoryId ElementId The id of the category or sub category in which the elements that this family could generate reside.
P FamilyCategory Category Retrieves or sets a Category object that represents the category or sub category in which the elements ( this family could generate ) reside.
P FamilyPlacementType FamilyPlacementType Identifies the type of placement required by a given family.
P IsConceptualMassFamily bool Whether the Family is a Conceptual Mass family.
P IsCurtainPanelFamily bool Whether the Family is a Curtain Panel family. Curtain Panel family symbols are used as the ObjectTypes of elements.
P IsEditable bool True if the family supports editing, false otherwise.
P IsInPlace bool True if the family is an in-place family, false if the family is a loadable family.
P IsOwnerFamily bool True if the family is the owner family for its own editable document, false otherwise.
P IsParametric bool Identifies whether the family contains parametric relations between some of its elements.
P IsUserCreated bool Determine whether the family has been defined by the user.
P ShowSpatialElementCalculationPoint bool For families that can have a calculation point for spatial elements, hide or show the calculation point. elements.
P StructuralCodeName string The family's structural code name.
P StructuralFamilyNameKey string The family's structural section shape name key.
P StructuralMaterialType StructuralMaterialType The family's structural material type.
P StructuralSectionShape StructuralSectionShape The family's structural section shape.
P AssemblyInstanceId ElementId The id of the assembly instance to which the element belongs. Element
P BoundingBox BoundingBoxXYZ Retrieves a box that circumscribes all geometry of the element. Element
P Category Category Retrieves a Category object that represents the category or sub category in which the element resides. Element
P CreatedPhaseId ElementId Id of a Phase at which the Element was created. Element
P DemolishedPhaseId ElementId Id of a Phase at which the Element was demolished. Element
P DesignOption DesignOption Returns the design option to which the element belongs. Element
P Document Document Returns the Document in which the Element resides. Element
P Geometry GeometryElement Retrieves the geometric representation of the element. Element
P GroupId ElementId The id of the group to which an element belongs. Element
P Id ElementId A unique identifier for an Element in an Autodesk Revit project. Element
P IsTransient bool Indicates whether an element is transient or permanent. Element
P IsValidObject bool Specifies whether the .NET object represents a valid Revit entity. Element
P LevelId ElementId The id of the level associated with the element. Element
P Location Location This property is used to find the physical location of an element within a project. Element
P Name string A human readable name for the Element. Element
P OwnerViewId ElementId The id of the view that owns the element. Element
P Parameter Parameter Retrieves a parameter from the element given a parameter id. Element
P Parameter Parameter Retrieves a parameter from the element based on its definition. Element
P Parameter Parameter Retrieves a parameter from the element given a GUID for a shared parameter. Element
P ParametersMap ParameterMap Retrieves a map containing all of the parameters that are contained within the element. Element
P Parameters ParameterSet Retrieves a set containing all of the parameters that are contained within the element. Element
P Pinned bool Identifies if the element has been pinned to prevent changes. Element
P UniqueId string A stable unique identifier for an element within the document. Element
P VersionGuid Guid Get the element version Guid. Element
P ViewSpecific bool Identifies if the element is owned by a view. Element
P WorksetId WorksetId Get Id of the Workset which owns the element. Element