2026 Class
Changes 1
C

BoundingBoxUV

Description:
A two-dimensional rectangle, parallel to the coordinate axes.
Inheritance Hierarchy:
System.Object
  Autodesk.Revit.DB.BoundingBoxUV
public class BoundingBoxUV : IDisposable
Name Return Type Description Inherited From
C BoundingBoxUV() None default constructor
C BoundingBoxUV(Double, Double, Double, Double) None Creates object with supplied values.
Name Return Type Description Inherited From
M Dispose() None Releases all resources used by the BoundingBoxUV
M Equals None Determines whether the specified object is equal to the current object. (Inherited from Object ) Object
M GetHashCode None Serves as the default hash function. (Inherited from Object ) Object
M GetType None Gets the Type of the current instance. (Inherited from Object ) Object
M ToString None Returns a string that represents the current object. (Inherited from Object ) Object
Name Return Type Description Inherited From
P Bounds UV Indexed access for loops. Use 0 for Min and 1 for Max.
P IsSet bool Indicates whether the BoundingBoxUV is set or not.
P Max UV Maximum coordinates (upper-right corner of the box).
P Min UV Minimum coordinates (lower-left corner of the box).