VertexBuffer
Description:
A buffer that stores vertex data for rendering.
A buffer that stores vertex data for rendering.
Inheritance Hierarchy:
System.Object
Autodesk.Revit.DB.DirectContext3D.VertexBuffer
System.Object
Autodesk.Revit.DB.DirectContext3D.VertexBuffer
public class VertexBuffer : IDisposable
| Name | Return Type | Description | Inherited From |
|---|---|---|---|
| VertexBuffer(Int32) | None | Constructs the vertex buffer with the given capacity, measured in floats. |
| Name | Return Type | Description | Inherited From |
|---|---|---|---|
| Dispose() | None | Releases all resources used by the VertexBuffer | |
| Equals | None | Determines whether the specified object is equal to the current object. (Inherited from Object ) | Object |
| GetHashCode | None | Serves as the default hash function. (Inherited from Object ) | Object |
| GetMappedHandle() | IntPtr | Gets a handle to the buffer's memory that has been mapped. Writing data to the buffer using the handle is an alternative to using stream objects. | |
| GetType | None | Gets the Type of the current instance. (Inherited from Object ) | Object |
| GetVertexStreamPosition() | VertexStreamPosition | Gets a stream that can be used to write vertices of type VertexPosition into the buffer. | |
| GetVertexStreamPositionColored() | VertexStreamPositionColored | Gets a stream that can be used to write vertices of type VertexPositionColored into the buffer. | |
| GetVertexStreamPositionNormal() | VertexStreamPositionNormal | Gets a stream that can be used to write vertices of type VertexPositionNormal into the buffer. | |
| GetVertexStreamPositionNormalColored() | VertexStreamPositionNormalColored | Gets a stream that can be used to write vertices of type VertexPositionNormalColored into the buffer. | |
| IsValid() | Boolean | Tests whether the buffer is valid for rendering. | |
| Map(Int32) | None | Maps a portion of the buffer into memory, so that vertex data can be written into it. (see VertexStream ). | |
| ToString | None | Returns a string that represents the current object. (Inherited from Object ) | Object |
| Unmap() | None | Unmaps the buffer, so that it can be used for rendering. |
| Name | Return Type | Description | Inherited From |
|---|---|---|---|
| IsValidObject | Boolean | Specifies whether the .NET object represents a valid Revit entity. |