2020 Method Back to 2020
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GetSectionBox

Version comparison

Per-version detail

Click a version below to see what changed in that release vs your current frame (2020).
Identical to 2020: 2021, 2023
2020 current
View3D.GetSectionBox()
→ returns BoundingBoxXYZTransform The section box. Note that the section box can be rotated and transformed and thus you will need to use Transform to interpret the coordinates of the corners or sides of the box in model coordinates.
View3D.GetSectionBox()
→ returns BoundingBoxXYZTransform The section box. Note that the section box can be rotated and transformed and thus you will need to use Transform to interpret the coordinates of the corners or sides of the box in model coordinates.
View3D.GetSectionBox()
→ returns BoundingBoxXYZTransform The section box. Note that the section box can be rotated and transformed and thus you will need to use Transform to interpret the coordinates of the corners or sides of the box in model coordinates.
View3D.GetSectionBox()
→ returns BoundingBoxXYZTransform The section box. Note that the section box can be rotated and transformed and thus you will need to use Transform to interpret the coordinates of the corners or sides of the box in model coordinates.
View3D.GetSectionBox()
→ returns BoundingBoxXYZTransform The section box. Note that the section box can be rotated and transformed and thus you will need to use Transform to interpret the coordinates of the corners or sides of the box in model coordinates.
View3D.GetSectionBox()
→ returns BoundingBoxXYZTransform The section box. Note that the section box can be rotated and transformed and thus you will need to use Transform to interpret the coordinates of the corners or sides of the box in model coordinates.