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GetSectionBox

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Per-version detail

Click a version below to see what changed in that release vs your current frame (2023).
Identical to 2023: 2020, 2021
2023 current
View3D.GetSectionBox()
→ returns BoundingBoxXYZTransform The section box. Note that the section box can be rotated and transformed and thus you will need to use Transform to interpret the coordinates of the corners or sides of the box in model coordinates.
View3D.GetSectionBox()
→ returns BoundingBoxXYZTransform The section box. Note that the section box can be rotated and transformed and thus you will need to use Transform to interpret the coordinates of the corners or sides of the box in model coordinates.
View3D.GetSectionBox()
→ returns BoundingBoxXYZTransform The section box. Note that the section box can be rotated and transformed and thus you will need to use Transform to interpret the coordinates of the corners or sides of the box in model coordinates.
View3D.GetSectionBox()
→ returns BoundingBoxXYZTransform The section box. Note that the section box can be rotated and transformed and thus you will need to use Transform to interpret the coordinates of the corners or sides of the box in model coordinates.
View3D.GetSectionBox()
→ returns BoundingBoxXYZTransform The section box. Note that the section box can be rotated and transformed and thus you will need to use Transform to interpret the coordinates of the corners or sides of the box in model coordinates.
View3D.GetSectionBox()
→ returns BoundingBoxXYZTransform The section box. Note that the section box can be rotated and transformed and thus you will need to use Transform to interpret the coordinates of the corners or sides of the box in model coordinates.