|
C
Camera
|
None
|
A collection of camera settings for the current view.
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|
C
ClipPlane
|
None
|
A set of parameters representing a clip plane in DirectContext3D.
|
|
C
DirectContext3DDocumentUtils
|
None
|
The methods provided by this utility class support the use of DirectContext3D and storage of DirectContext3D handle elements in Revit documents.
|
|
C
DirectContext3DHandleOverrides
|
None
|
A set of DirectContext3DHandleSettings that are stored by a view.
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|
C
DirectContext3DHandleSettings
|
None
|
Overriding settings applied to DirectContext3DHandles through the Visibility dialog.
|
|
C
DrawContext
|
None
|
A class that provides drawing functionality for use by IDirectContext3DServer servers
|
|
C
EffectInstance
|
None
|
An effect instance that controls the appearance of geometry.
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|
C
IndexBuffer
|
None
|
A buffer that stores vertex indices for rendering.
|
|
C
IndexLine
|
None
|
A line segment primitive consisting of two indices.
|
|
C
IndexPoint
|
None
|
A point primitive consisting of one index.
|
|
C
IndexPrimitive
|
None
|
The base class for index buffer primitives.
|
|
C
IndexStream
|
None
|
The base class for DirectContext3D index streams, which are used to write vertex indices into buffers.
|
|
C
IndexStreamLine
|
None
|
A stream that can be used to write IndexLine primitives into an IndexBuffer
|
|
C
IndexStreamPoint
|
None
|
A stream that can be used to write IndexPoint primitives into an IndexBuffer
|
|
C
IndexStreamTriangle
|
None
|
A stream that can be used to write IndexTriangle primitives into an IndexBuffer
|
|
C
IndexTriangle
|
None
|
A triangle primitive consisting of three indices.
|
|
C
Vertex
|
None
|
The base class for DirectContext3D vertices.
|
|
C
VertexBuffer
|
None
|
A buffer that stores vertex data for rendering.
|
|
C
VertexFormat
|
None
|
A specification of the format of vertex data contained in a piece of geometry.
|
|
C
VertexPosition
|
None
|
A geometry vertex specified as a position in space.
|
|
C
VertexPositionColored
|
None
|
A geometry vertex specified as a position in space with a color.
|
|
C
VertexPositionNormal
|
None
|
A geometry vertex specified as a position in space with a normal vector.
|
|
C
VertexPositionNormalColored
|
None
|
A geometry vertex specified as a position in space with a normal vector and a color.
|
|
C
VertexStream
|
None
|
The base class for DirectContext3D vertex streams, which are used to write vertex data into buffers.
|
|
C
VertexStreamPosition
|
None
|
A stream that can be used to write vertices of type VertexPosition into a buffer (see VertexBuffer ).
|
|
C
VertexStreamPositionColored
|
None
|
A stream that can be used to write vertices of type VertexPositionColored into a buffer (see VertexBuffer ).
|
|
C
VertexStreamPositionNormal
|
None
|
A stream that can be used to write vertices of type VertexPositionNormal into a buffer (see VertexBuffer ).
|
|
C
VertexStreamPositionNormalColored
|
None
|
A stream that can be used to write vertices of type VertexPositionNormalColored into a buffer (see VertexBuffer ).
|