M

FindNearest

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Per-version detail

Click a version below to see what changed in that release vs your current frame (2024).
Identical to 2024: 2020, 2021, 2022, 2023
2024 current
ReferenceIntersector.FindNearest(XYZ, XYZ)
origin XYZ The origin of the ray.
direction XYZ The direction of the ray.
→ returns ReferenceWithContextnullNothingnullptr The intersected reference nearest to the ray origin, null Nothing nullptr a null reference ( Nothing in Visual Basic) if none is found
ReferenceIntersector.FindNearest(XYZ, XYZ)
origin XYZ The origin of the ray.
direction XYZ The direction of the ray.
→ returns ReferenceWithContextnullNothingnullptr The intersected reference nearest to the ray origin, null Nothing nullptr a null reference ( Nothing in Visual Basic) if none is found
ReferenceIntersector.FindNearest(XYZ, XYZ)
origin XYZ The origin of the ray.
direction XYZ The direction of the ray.
→ returns ReferenceWithContextnullNothingnullptr The intersected reference nearest to the ray origin, null Nothing nullptr a null reference ( Nothing in Visual Basic) if none is found
ReferenceIntersector.FindNearest(XYZ, XYZ)
origin XYZ The origin of the ray.
direction XYZ The direction of the ray.
→ returns ReferenceWithContextnullNothingnullptr The intersected reference nearest to the ray origin, null Nothing nullptr a null reference ( Nothing in Visual Basic) if none is found